Thread-Safe Logger
Thread-Safe Logging in Unity
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Here is a list of all variables with links to the classes they belong to:
DEFAULT_LOGS_BEFORE_FLUSH :
ProjectGamedev.Logging.Logger
filePath :
ProjectGamedev.Logging.Logger
fileUtil :
ProjectGamedev.Logging.Logger
,
ProjectGamedev.Logging.Logger.LogBuffer
LOG_DIR :
ProjectGamedev.Logging.Tests.TestConstants
logBuffer :
ProjectGamedev.Logging.Logger
logDirName :
ProjectGamedev.Logging.Logger
logDirPath :
ProjectGamedev.Logging.Logger
logs :
ProjectGamedev.Logging.Logger.LogBuffer
MAIN_COMPONENT_NAME :
ProjectGamedev.Logging.Constants
mainComponent :
ProjectGamedev.Logging.Tests.EditModeTests.LoggerTest
PERSISTENT_DATA_PATH :
ProjectGamedev.Logging.Constants
self :
ProjectGamedev.Logging.FlushBufferedMessagesOnExit
TEST_SCENE_NAME_1 :
ProjectGamedev.Logging.Tests.TestConstants
TEST_SCENE_NAME_2 :
ProjectGamedev.Logging.Tests.TestConstants
TEST_SCENE_PATH_1 :
ProjectGamedev.Logging.Tests.TestConstants
TEST_SCENE_PATH_2 :
ProjectGamedev.Logging.Tests.TestConstants
TEST_THREAD_COUNT :
ProjectGamedev.Logging.Tests.TestConstants
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1.14.0